The most ambitious Battlefield Portal users can also use a Rules Editor toolset to script out very specific parameters. This can be adjusted to fine tune the experience, with the ability to restrict which of the 75+ weapons the teams have access to, what attachments and gadgets are available, and what vehicles will be present. This setting means you can set up one team as using characters and equipment from Battlefield 1942, and have them play against a team set up to replicate Battlefield 2042. Since the ratio of players to bots can be manually decided, and the sides made up of uneven numbers, it means you can set up a PvE game where a few human players go up against dozens of AI bots.Ĭompleting the basics is the Restrictions section, which allows you to determine which eras of Battlefield will be present. In PvP mode, these bots will be replaced by humans as they log into the server, but PvE bots cannot be replaced. There are also modifiers for how vehicles are spawned or called in, and for what UI elements will be present for players this means you can turn off things like the compass, minimap, and ally identification icons for a more ‘realistic’ game type.īattlefield Portal also supports bots, which can be set up as PvE or PvP enemies. These toggles help recreate experiences from legacy games, where things like squad revives were not part of the rules. Gameplay modifiers allow you to toggle elements like friendly fire, aim assist, stationary weapon emplacements, and weather events, while soldier settings allow you to choose if players can go prone, strafe while sprinting, have health regeneration, slide, and revive members of the squad. With the mode and map locked in, Portal then allows much more granular tweaks. Among them are fan favourites including Arica Harbor, Caspian Border, and Battle of the Bulge. Portal features 13 small maps and 13 medium maps, plus 7 large maps that can only be played on PC and new-gen consoles.
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